About me
I am currently a research engineer at Epic Games, focusing on AI for game development (i.e. Epic Developer Assistant). Previously, I finished my PhD at Imperial College London, supervised by Prof. Lucia Specia and Dr. Marek Rei. Before starting PhD, I finished my MSc degree in Computing (Artificial Intelligence) with disctinction at Imperial College London, under the supervision of Prof. Lucia Specia. I obtained my BEng degree in Software Engineering from Nanjing University.
Research Interests
I am currently working on AI for gaming, which involves exciting topics such as code generation, synthetic data, agentic system, and gameplay AI. Previously, I worked on robust natural language processing (e.g. handling noisy texts, model biases, and adversarial attacks), text moderation, and multimodal machine translation.
Work
- Jan 2023 - Present: Research Engineer at Epic Games
- Dec 2021 - Dec 2022: Research Engineer at Contex.AI (acquired by Epic Games)
- June 2020 - Dec 2021: Research Assistant in Multimodal Machine Learning at Imperial College London
Services
Program committee/Reviewer:
- ACL (2025, 2023)
- EMNLP (2024, 2022)
- EACL (2025)
- COLING (2025)
- WMT (2025, 2022)
Organizer:
- WMT Shared Task (2020, 2019)
Teaching
- 2020-2021 Spring term: Graduate Teaching Assistant for CO70016 Natural Language Processing.
- 2020 March: Teaching volunteer at AICore.
- 2019-2020 Spring term: Graduate Teaching Assistant for CO490 Natural Language Processing.
- 2016-2017 Spring term: Undergrad Teaching Assistant for course Operating System.
